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Monkeys
Veteran Member
Join Date: Jan 2010
Old 07-23-2010 , 10:49   Re: [HL2DM] Speshial Weapons Mod
Reply With Quote #7

Quote:
Originally Posted by azgag View Post
your cvars don't work...

Code:
sm_swm_seteffect weapon_<name> <effect>
sm_swm_toggleeffects
More like this:
Code:
sm_seteffect weapon_<name> <effect>
sm_toggleeffects 0/1
=====================================

Code:
sm_swm_seteffect weapon_357 speed
sm_swm_seteffect weapon_crossbow fly
sm_swm_seteffect weapon_shotgun normal
sm_swm_seteffect weapon_ar2 bump
sm_swm_seteffect weapon_rpg speed
sm_swm_seteffect weapon_smg1 daze
sm_swm_seteffect weapon_pistol disorient
sm_swm_seteffect weapon_slam disarm
sm_swm_seteffect weapon_physcannon slow
sm_swm_seteffect weapon_stunstick blind
sm_swm_seteffect weapon_crowbar blind
More like this:
Code:
sm_seteffect weapon_357 speed
sm_seteffect weapon_crossbow fly
sm_seteffect weapon_shotgun normal
sm_seteffect weapon_ar2 bump
sm_seteffect weapon_rpg speed
sm_seteffect weapon_smg1 daze
sm_seteffect weapon_pistol disorient
sm_seteffect weapon_slam disarm
sm_seteffect weapon_physcannon slow
sm_seteffect weapon_stunstick blind
sm_seteffect weapon_crowbar blind
I just noticed I wrote sm_seteffect for when you write a wrong amount of arguements, but I did register it as sm_swm_seteffect, though.
But in retrospect, I should take this down, never got around to fixing the gravity gun bug and it's fairly poorly coded.
I'll release a new one. I'll post here when I do.
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