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: [VSH]
VS. Saxton Hale Version 2 - v2.12.1 Dev
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Dayornight
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Join Date: Jan 2020
06-03-2020 , 15:57 Re: VS. Saxton Hale Version 2 - v2.6.16 Dev
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Would be nice to have the teleport when receiving a "trigger_hurt" only occur on certain damage values. Some maps have flaming torches or cacti that damage the player at a rate of 1 health per second. It's kind of annoying for Saxton Hale to be teleported upon touching one of those.
Allowing the server owners to set a certain threshold in the .cfg for when the teleports should start occuring, would be welcoming addition.
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