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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 12-12-2020 , 07:19   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #969

I've been getting this error log on the console:
Code:
L 12/12/2020 - 09:15:18: [SM] Exception reported: Script execution timed out
L 12/12/2020 - 09:15:18: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:15:18: [SM] Call stack trace:
L 12/12/2020 - 09:15:18: [SM]   [1] Line 454, D:\Other\Scripting\include\string.inc::FindCharInString
L 12/12/2020 - 09:15:18: [SM]   [2] Line 204, zp/core/decryptor.sp::DecryptPrecacheSounds
L 12/12/2020 - 09:15:18: [SM]   [3] Line 106, zp/core/decryptor.sp::DecryptPrecacheWeapon
L 12/12/2020 - 09:15:18: [SM]   [4] Line 316, zp/manager/classes.sp::ClassesOnCacheData
L 12/12/2020 - 09:15:18: [SM]   [5] Line 215, zp/manager/classes.sp::ClassesOnLoad
L 12/12/2020 - 09:15:18: [SM]   [6] Line 141, zp_core.sp::OnMapStart
L 12/12/2020 - 09:15:34: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:15:34: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:15:34: [SM] Call stack trace:
L 12/12/2020 - 09:15:34: [SM]   [0] ArrayList.Get
L 12/12/2020 - 09:15:34: [SM]   [1] Line 2619, zp/manager/gamemodes.sp::ModesGetHumanClass
L 12/12/2020 - 09:15:34: [SM]   [2] Line 70, zp/manager/playerclasses/apply.sp::ApplyOnClientSpawn
L 12/12/2020 - 09:15:34: [SM]   [3] Line 240, zp/manager/playerclasses/spawn.sp::SpawnOnClientSpawn
L 12/12/2020 - 09:15:34: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:15:34: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:15:34: [SM] Call stack trace:
L 12/12/2020 - 09:15:34: [SM]   [0] ArrayList.Length.get
L 12/12/2020 - 09:15:34: [SM]   [1] Line 958, zp/manager/costumes.sp::CostumesNameToIndex
L 12/12/2020 - 09:15:34: [SM]   [2] Line 746, zp/core/database.sp::SQLBaseSelect_Callback
L 12/12/2020 - 09:16:11: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:11: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:11: [SM] Call stack trace:
L 12/12/2020 - 09:16:11: [SM]   [0] ArrayList.Get
L 12/12/2020 - 09:16:11: [SM]   [1] Line 2619, zp/manager/gamemodes.sp::ModesGetHumanClass
L 12/12/2020 - 09:16:11: [SM]   [2] Line 70, zp/manager/playerclasses/apply.sp::ApplyOnClientSpawn
L 12/12/2020 - 09:16:11: [SM]   [3] Line 240, zp/manager/playerclasses/spawn.sp::SpawnOnClientSpawn
L 12/12/2020 - 09:16:11: [SM]   [5] ChangeClientTeam
L 12/12/2020 - 09:16:11: [SM]   [6] Line 574, zp/manager/playerclasses/tools_functions.sp::ToolsSetTeam
L 12/12/2020 - 09:16:11: [SM]   [7] Line 133, zp/manager/playerclasses/spawn.sp::SpawnOnCommandListened
L 12/12/2020 - 09:16:47: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:47: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:47: [SM] Call stack trace:
L 12/12/2020 - 09:16:47: [SM]   [0] ArrayList.Length.get
L 12/12/2020 - 09:16:47: [SM]   [1] Line 1578, zp/manager/gamemodes.sp::API_IsGameModeInfect
L 12/12/2020 - 09:16:47: [SM]   [3] ZP_IsGameModeInfect
L 12/12/2020 - 09:16:47: [SM]   [4] Line 114, zp_zclasses_range.sp::ZP_OnClientDeath
L 12/12/2020 - 09:16:47: [SM]   [6] Call_Finish
L 12/12/2020 - 09:16:47: [SM]   [7] Line 142, zp/core/api.sp::ForwardData::_OnClientDeath
L 12/12/2020 - 09:16:47: [SM]   [8] Line 228, zp/manager/playerclasses/death.sp::DeathOnClientDeath
L 12/12/2020 - 09:16:47: [SM]   [9] Line 207, zp/manager/playerclasses/death.sp::DeathOnClientDeathPost
L 12/12/2020 - 09:16:47: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:47: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:47: [SM] Call stack trace:
L 12/12/2020 - 09:16:47: [SM]   [0] ArrayList.Get
L 12/12/2020 - 09:16:47: [SM]   [1] Line 2619, zp/manager/gamemodes.sp::ModesGetHumanClass
L 12/12/2020 - 09:16:47: [SM]   [2] Line 70, zp/manager/playerclasses/apply.sp::ApplyOnClientSpawn
L 12/12/2020 - 09:16:47: [SM]   [3] Line 240, zp/manager/playerclasses/spawn.sp::SpawnOnClientSpawn
L 12/12/2020 - 09:16:47: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:47: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:47: [SM] Call stack trace:
L 12/12/2020 - 09:16:47: [SM]   [0] ArrayList.Length.get
L 12/12/2020 - 09:16:47: [SM]   [1] Line 1179, zp/manager/costumes.sp::CostumesCreateEntity
L 12/12/2020 - 09:16:47: [SM]   [2] Line 1156, zp/manager/costumes.sp::CostumesDhookOnSetEntityModel
L 12/12/2020 - 09:16:47: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:47: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:47: [SM] Call stack trace:
L 12/12/2020 - 09:16:47: [SM]   [0] ArrayList.Get
L 12/12/2020 - 09:16:47: [SM]   [1] Line 2619, zp/manager/gamemodes.sp::ModesGetHumanClass
L 12/12/2020 - 09:16:47: [SM]   [2] Line 70, zp/manager/playerclasses/apply.sp::ApplyOnClientSpawn
L 12/12/2020 - 09:16:47: [SM]   [3] Line 240, zp/manager/playerclasses/spawn.sp::SpawnOnClientSpawn
L 12/12/2020 - 09:17:03: Error log file session closed.
However, I realized that it only happens sometimes, there are times when we just change the map, even for the same map everything goes back to normal, without new errors.
paulo_crash is offline