About:- For years I thought it was strange a Tank or infected could catch fire and indefinitely burn to death.
- This plugin changes that by extinguishing players after a specified amount of time.
Cvars:
Saved to
l4d_burning_duration.cfg in your servers
\cfg\sourcemod\ folder.
PHP Code:
// Which Special Infected to affect: 1=Smoker, 2=Boomer, 4=Hunter, 8=Spitter, 16=Jockey, 32=Charger, 63=All. Add numbers together
l4d_burn_duration_infected "63"
// 0.0=Game default. How long Special Infected stay ignited.
l4d_burn_duration_special "1.0"
// 0.0=Game default. How long the Tank stays ignited.
l4d_burn_duration_tank "3.0"
// 0.0=Game default. How long the Witch stays ignited.
l4d_burn_duration_witch "4.0"
// 0=Plugin off, 1=Plugin on.
l4d_burn_duration_allow "1"
// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
l4d_burn_duration_modes ""
// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
l4d_burn_duration_modes_off ""
// Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
l4d_burn_duration_modes_tog "0"
// Burn Duration plugin version.
l4d_burn_duration_version
Changes:
Code:
1.4 (11-Dec-2022)
- Changes to fix compile warnings on SourceMod 1.11.
1.3 (04-Jun-2020)
- Fixed the plugin not always working 100% of the time.
- Fixed multiple hooks over multiple spawns and not unhooking when dead or plugin turned off.
1.2 (10-May-2020)
- Extra checks to prevent "IsAllowedGameMode" throwing errors.
- Various changes to tidy up code.
1.1 (01-Apr-2020)
- Fixed "IsAllowedGameMode" from throwing errors when the "_tog" cvar was changed before MapStart.
1.0 (11-Nov-2019)
- Initial release.
Installation:- Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.