Thread: AntiEGON
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Plugin Info:     Modification:          Category:          Approver:   Hawk552 (427)
Flasher
Senior Member
Join Date: Apr 2008
Old 12-26-2008 , 20:22   AntiEGON
Reply With Quote #1

AntiEgon plugin by Lev.
Authors of parts of code: Flipper_SPb, KORD_12.7, DaTa. Thank you m8s!

Info:
Plugin is designed to modify egon weapon usage.
Supported modes:
  • 0 - plugin makes no changes;
  • 1 - egon damage is multiplied by specilied factor (default mode);
  • 2 - egon weapon is replaced with ammo_gaussclip which is spoofed as egon (same behaviour as in antiegon version 1.5);
  • 3 - egon weapon is replaced with specified entity (same behaviour as in antiegon version 2.0).
CVARs:
antiegon_mode <0|1|2|3> (default=1) // Plugin mode.
antiegon_multiplier <float number> (default=0.5) // Damage modifier factor.
antiegon_entityset <entity name> (default=ammo_gaussclip) // Replacement entity name (for mode 3).
Installation:
  • put antiegon.amxx to plugins folder;
  • add antiegon.amxx to config\plugins.ini file.
Credits:
DaTa for entity replacement code.
Flipper_SPb for spoofing replacement entity as egon and code improvements.
KORD_12.7 for damage modifying code.
Change Log:
v1.5 (downloaded 308 times)
[!] Fixed: recursive calls to handler of CurWeapon event prevented thus eliminating "Run time error 3: stack error".
v2.0 (downloaded 436 times)
[!] Change: this version is using pure new way - just replacing egon to whatever you want (by default - gauss ammo). Thanks to Argus.
v3.0 [2010.03.12] (downloaded 2 times)
! New: different working modes.
! New: mode with modifying egon damage.
! New: mode with spoofing replacement entity as egon.
v3.1 [2010.03.12] (downloaded 208 times)
! Fixed: damage multiplier now working correctly.
v3.2 [2010.11.09]
! Fixed: spoofed egon (mode 2) is falling from level if stayed close to a wall (on boot_camp for example).

Attached Files
File Type: sma Get Plugin or Get Source (antiegon.sma - 2860 views - 5.8 KB)

Last edited by Flasher; 11-09-2010 at 12:09.
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