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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 08-31-2022 , 09:40   Re: [L4D2] Survivor Spawn Position Fix (Gabu's Version)
Reply With Quote #7

Quote:
Originally Posted by gabuch2 View Post
I haven't gotten any situation where this can happen. I did however experienced many problems with other maps where they put the initial spawn in a location far away from the actual safe house/spot, most notorious case is the Day Break custom campaign. In other campaigns where the problem is not that big the spawn point is just outside the building (Like in Snow Den) but it's enough to cause a round start prematurely. This plugin fixes all of these cases.


This is good to know, thanks. I don't know if L4D1 has additional game modes so I'll mark this plugin as L4D2 only for the meantime.

L 08/31/2022 - 00:053: SourceMod error session started
L 08/31/2022 - 00:053: Info (map "c14m2_lighthouse") (file "c:\tcafiles\users\sergiok\21700\left4dead2\a ddons\sourcemod\logs\errors_20220831.log")
L 08/31/2022 - 00:053: [SM] Exception reported: Cannot create new entity when no map is running
L 08/31/2022 - 00:053: [SM] Blaming: l4d2_spawnpos_fix.smx
L 08/31/2022 - 00:053: [SM] Call stack trace:
L 08/31/2022 - 00:053: [SM] [0] CreateEntityByName
L 08/31/2022 - 00:053: [SM] [1] Line 146, E:\Games e Programas\Games\LEFT 4 DEAD 2\PLUGINS\SOURCEMODS\sourcemod-1.11.0-git6906-windows\addons\sourcemod\scripting\l4d2_spawn pos_fix.sp::CreateGenericSpawnPoint
L 08/31/2022 - 00:053: [SM] [2] Line 80, E:\Games e Programas\Games\LEFT 4 DEAD 2\PLUGINS\SOURCEMODS\sourcemod-1.11.0-git6906-windows\addons\sourcemod\scripting\l4d2_spawn pos_fix.sp::FixSpawns
L 08/31/2022 - 00:053: [SM] [3] Line 41, E:\Games e Programas\Games\LEFT 4 DEAD 2\PLUGINS\SOURCEMODS\sourcemod-1.11.0-git6906-windows\addons\sourcemod\scripting\l4d2_spawn pos_fix.sp::Event_RoundStart
L 08/31/2022 - 00:28:12: Error log file session closed.
L 08/31/2022 - 00:28:16: SourceMod error session started
L 08/31/2022 - 00:28:16: Info (map "2ee_01") (file "c:\tcafiles\users\sergiok\21700\left4dead2\a ddons\sourcemod\logs\errors_20220831.log")
L 08/31/2022 - 00:28:16: [SM] Exception reported: Property "m_order" not found (entity 54/info_player_start)
L 08/31/2022 - 00:28:16: [SM] Blaming: l4d2_spawnpos_fix.smx
L 08/31/2022 - 00:28:16: [SM] Call stack trace:
L 08/31/2022 - 00:28:16: [SM] [0] GetEntProp
L 08/31/2022 - 00:28:16: [SM] [1] Line 108, E:\Games e Programas\Games\LEFT 4 DEAD 2\PLUGINS\SOURCEMODS\sourcemod-1.11.0-git6906-windows\addons\sourcemod\scripting\l4d2_spawn pos_fix.sp::FixSpawns
L 08/31/2022 - 00:28:16: [SM] [2] Line 41, E:\Games e Programas\Games\LEFT 4 DEAD 2\PLUGINS\SOURCEMODS\sourcemod-1.11.0-git6906-windows\addons\sourcemod\scripting\l4d2_spawn pos_fix.sp::Event_RoundStart
L 08/31/2022 - 0000: Error log file session closed.
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