View Single Post
gabuch2
AlliedModders Donor
Join Date: Mar 2011
Location: Chile
Old 08-10-2022 , 22:18   Re: [L4D2] Survivor Spawn Position Fix (Gabu's Version)
Reply With Quote #4

Quote:
Originally Posted by Dragokas View Post
Good idea.

However, for mentioned Fort Noesis map in L4D1 game there are no broken located spawn entities.
There is absolutely nothing located next to coordinates where survivors spawned underground.
I haven't gotten any situation where this can happen. I did however experienced many problems with other maps where they put the initial spawn in a location far away from the actual safe house/spot, most notorious case is the Day Break custom campaign. In other campaigns where the problem is not that big the spawn point is just outside the building (Like in Snow Den) but it's enough to cause a round start prematurely. This plugin fixes all of these cases.

Quote:
Originally Posted by Dragokas View Post
It will not.
L4D1 doesn't have the native L4D2_GetSurvivorSetMap, and such prop names: m_iszGameMode, m_iszSurvivorName, m_order.
This is good to know, thanks. I don't know if L4D1 has additional game modes so I'll mark this plugin as L4D2 only for the meantime.
__________________

Last edited by gabuch2; 08-10-2022 at 22:21.
gabuch2 is offline