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Obyboby
Veteran Member
Join Date: Sep 2013
Old 11-30-2017 , 11:51   Re: Is SMAC still useful nowadays and how heavy is it
Reply With Quote #4

Quote:
Originally Posted by arne1288 View Post
The most resource heavy module is probably the Anti-Wallhack module, but since your signature indicate CS:GO, then the Anti-Wallhack module won't work for you, and you should instead use the built-in "sv_occlude_players" setting of CS:GO.

Being old doesn't mean "useless" or "not required anymore". Being "not required anymore" depends purely on your own ... wishes:

I would personally still keep things such as the ConVar Checker, to check and ban people changing client cvars locally that gives "cheating" effects, such as e.g. sv_cheats 1.

VAC checking and banning cross different engines is as you say, ... some people may have done bad things in the past, but have turned better now..

But you can of course compare the same thing with the real world... Someone who has a record of stealing, but seems to have turned better, would you let him be alone with your most expensive stuff for a few minutes? Some people believe it, and some other people won't, so it is really individual - and you're the only one to make that decision for yourself...

Most of the people that are referring to it as "heavy", "outdated" and/or "not required anymore" are most likely people that are not satisfied, because they cannot activate their wanted cheats properly on your server. That attitude seems to be very common.


Quote:
Originally Posted by Doulos View Post
Lets put it this way ... in the past 2 weeks SMAC has banned 3 players from our server and in each case they were VAC banned the following day. I'd say it is still useful.
Thanks both of you.
So you'd say keeping all these modules is fine?

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