Thread
:
[CS:S] Late spawn question
View Single Post
thetwistedpanda
Good Little Panda
Join Date: Sep 2008
09-11-2010 , 10:12 Re: [CS:S] Late spawn question
#
8
The easiest way to control this is to write your own "jointeam"/"joinclass" command and completely manage when player's join teams.
*Edit* Actually, all you need to control this is a timer, a boolean flag, and hooking joinclass. Set the flag to true on round_start, the timer is the length of time you want players to be able to spawn (at which point you set the flag to 0), and if the flag is true on joinclass, force the player to spawn.
__________________
Last edited by thetwistedpanda; 09-11-2010 at
12:53
.
thetwistedpanda
View Public Profile
Send a private message to thetwistedpanda
Find More Posts by thetwistedpanda