Thread: Round Timer
View Single Post
ReFlexPoison
☠☠☠
Join Date: Jul 2011
Location: ☠☠☠
Old 08-12-2012 , 23:31   Re: Round Countdown
Reply With Quote #5

Quote:
Originally Posted by danne2 View Post
Nice to see this turned into something more than just a slayer.


I'm not a good coder, but since it's ANY, shouldn't this include round_start? I think teamplay_round_start is a TF2 event.



Edit again: Just tested this, and it didn't reset the timer on the new round.
Round start is determined by an event, the cvar designates either it starts on teamplay_round_start or arena_round_start.

And my mistake it is only for Team Fortress 2, as hud text is only designed for a few games. I may add support for other games soon.

Last edited by ReFlexPoison; 08-12-2012 at 23:33.
ReFlexPoison is offline