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TE_Setupbeamlaser spawns at wrong location
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blodia
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Join Date: Sep 2009
Location: UK
02-05-2012 , 09:19 Re: TE_Setupbeamlaser spawns at wrong location
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7
try using TE_SetupBeamPoints instead and use the client/target eye posisiton as the start/end points, also add a check to see if client/target is a alive unless you want to be able to track them when they're dead too.
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