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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 01-01-2014 , 19:34   Re: We may have a problem...
Reply With Quote #11

Extensions can be decompiled also.
Anyways, you've been able to override itemdef index for ages.. Hell you can do it with tf2itms if you want, or there are other ways. It's not that big of a deal. You guys shouldn't worry so much about things.

It would however, be very nice if valve would implement a way for sever ops to allow for the use of custom models/attachables/weapons. Also, vpks would be greatly appreciated. It's hard to mod when you can't make custom content or send it to clients easily, which is the main goal here.

Honestly, who really cares about turning gibuses into howars?
Hell, I'd just like razorbacks and targes to show up when I regenerate them on players in hale.
Probly could just rendermode the and do something to nuke the charge cool-down or something, but creating the item should work too.
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