|
Senior Member
|
12-07-2010
, 07:39
Re: Wallbang Training
|
#6
|
Okay, but when the player is turning around with his mouse, then the hitbox of the head is changing all the time, it's not the middle of the body with an other z-axis.
When the player is crouching, then i can't just add the same amount of units to the z-axis, i have to check if the player is standing or crouching before, i think it's much better with GetBonePosition.
I can change it if you want, but in my case, i would not.
You know how many units i have to change, when standing and couching?
Last edited by Schwabba; 12-07-2010 at 07:54.
|
|
|
|