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nosoop
Veteran Member
Join Date: Aug 2014
Old 10-31-2023 , 01:09   Re: [TF2] Econ Data (supercedes TF2IDB, TF2ItemsInfo) (0.18.3, 2023-01-30)
Reply With Quote #36

Quote:
Originally Posted by Munckeyz View Post
Works perfectly with the old Bot Weapon Randomizer plugin, and finally allows it to add more recent cosmetics as well as some of the new weapons with their correct attributes! Awesome! Thanks so much for this - however I did notice one issue with it; attempting to spectate a bot in first-person causes my game to crash. I have to assume this is to do with this plugin since I never had such an issue with the original TF2ItemsInfo.
It's the issue due to every weapon now having string attributes (the minmode viewmodel override). Those don't get copied over correctly; that's the one thing BWR needs adjusting for. If I recall correctly, BWR existed before Valve implemented static attribute preservation, so gutting the attribute apply code entirely and keeping existing attributes would be enough.

Compatibility at that level isn't a big focus, so it's out of the compatibility layer's scope.
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Last edited by nosoop; 10-31-2023 at 01:09.
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