I posted originally here:
https://forums.alliedmods.net/showthread.php?p=2165472
Code:
----- Currently loaded plugins -----
name version author file status
CSDM Main 2.1.3d CSDM Team csdm_main.amxx running
CSDM Equip 2.1.3d CSDM Team csdm_equip.amxx running
CSDM Spawns 2.1.3d CSDM Team csdm_spawn_pres running
CSDM Misc 2.1.3d CSDM Team csdm_misc.amxx running
CSDM Protection 2.1.3d BAILOPAN csdm_protection running
CSDM Item Mode 2.1.3d FALUCO & KWo & S csdm_itemmode.a running
Code:
] amxx list
AMX Mod X 1.8.2
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko, Felix "SniperBeamer" Geyer
Jonny "Got His Gun" Bergstrom, Lukasz "SidLuke" Wlasinski
Christian "Basic-Master" Hammacher, Borja "faluco" Ferrer
Scott "Damaged Soul" Ehlert
Compiled: Feb 14 2013, 00:55:00
URL:http://www.amxmodx.org/
Core mode: JIT
Code:
] meta list
Currently running plugins:
[ 1] AMX Mod X, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 2] POD-Bot mm, vV3B22, May 10 2012, by Count Floyd & Bots United, see http://www.bots-united.com
[ 3] Orpheu, v2.3, Mar 7 2010, by joaquimandrade, see http://forums.alliedmods.net/showthread.php?t=116393
[ 4] Fun, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 5] Engine, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 6] FakeMeta, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 7] Ham Sandwich, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 8] MySQL, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see http://www.amxmodx.org/
[ 9] CSX, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see http://www.amxmodx.org/
[ 10] CStrike, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 11] CSDM2, v2.1.3c-KWo, Jun 2 2013, by CSDM Team, see http://www.bailopan.net/
11 plugins
Code:
] version
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 13:14:12 Aug 29 2013 (6153)
When joining the server no menu appears, when saying /guns the server displays the following:
[CSDM] Your equip menu is already enabled - You should have a gun already.
I am using CSDM beta by KW0 2.1.3d
Any help would be greatly appreciated!
CSDM Plugins:
Code:
;rename this file to disabled-csdm.ini to turn it off.
;rename it back to plugins-csdm.ini to turn it on.
;put a semi-colon in front of a plugin to disable it.
;add the word debug after a plugin to place it in debug mode
; for example: csdm_main.amxx debug
;remove a semi-colon to re-enable a plugin
;Main plugin, required for most cases
csdm_main.amxx
;Weapons and equipment menus
csdm_equip.amxx
;Enables preset spawning and the preset spawning editor
;Map config files are located in configs/csdm
csdm_spawn_preset.amxx
;spawn_editor.amxx
;Miscellanious extra features, such as ammo refills
; and objective removals
csdm_misc.amxx
;Spawn protection
csdm_protection.amxx
;Adds free-for-all mode (must be enabled in csdm.cfg too)
;csdm_ffa.amxx
;Round ticketing mode, like FireArms. First team to use all
; of their death points loses the ability to respawn.
; (must be enabled in csdm.cfg too)
;csdm_tickets.amxx
;Item mode (from CSDM1)
;Must be enabled in csdm.cfg as well (at the very bottom)
;There is currently no item editor!
csdm_itemmode.amxx
CSDM Cfg:
Code:
;CSDM Configuration File
; Default settings by BAILOPAN
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Main plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[settings]
;Sets whether CSDM is enabled or not.
enabled = 1
;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons = 0
;Sets how long weapons should stay on the ground for after being dropped
;in seconds. note that enabling this can create lots of lag for clients
; AND server. 0 is immediate, -1 is infinite.
weapons_stay = 0
;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode = preset
;Sets whether the bomb is removed
remove_bomb = 1
;Sets the spawn waiting time
spawn_wait_time = 0.75
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the FFA plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ffa]
;Set whether free for all mode is enabled by default
enabled = 0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Misc plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[misc]
;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = abcd
;Blocks people from using all buy commands
block_buy = 1
;Auto-refills ammo when it gets depleted
ammo_refill = 1
;Says a radio command to a player when they respawn
spawn_radio_msg = 0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the ticketing plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ticketing]
;Is round ticketing enabled?
enabled = 0
;Number of times a team can have players respawn before they stop
; being able to respawn
tickets = 150
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the protection plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[protection]
;Is spawn protection enabled?
enabled = 1
;Colors of glow shell, leave this in quotes
;The digits are R, G, B, A where A is the alpha transparency
; (as A gets higher, the glow shell is thicker)
colors = "0 255 0 200"
;Number of seconds someone is respawned for.
time = 5
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the equip plugin for these sections
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[equip]
;Equip Menu flags:
; p - primary
; s - secondary
; a - armor
; g - grenade
; b - buy
menus = psga
;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
; d - defusekit (CTs only!)
; n - nightvision
autoitems = ahg
;Grenade flags:
; f - flashbang
; h - he grenade
; s - smoke grenade
grenades = fhs
;Sets number of flashbangs given if
; grenades are enabled
fnadesnum = 2
;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;
;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things
; from the list will change the order of the menus!
[secondary]
usp USP 1
glock18 Glock 1
deagle Deagle 1
p228 P228 1
elite Elite 1
fiveseven "Five Seven" 1
[primary]
m4a1 M4A1 1
ak47 AK47 1
aug AUG 1
sg552 SG552 0
galil Galil 1
famas Famas 1
scout Scout 1
awp AWP 1
sg550 SG550 0
m249 M249 1
g3sg1 G3SG1 0
ump45 "UMP 45" 1
mp5navy "MP5 Navy" 1
m3 M3 1
xm1014 XM1014 1
tmp TMP 1
mac10 "Mac 10" 1
p90 P90 1
;List weapons here the bots can randomly have
;The short name must match one in the list above
[botsecondary]
deagle
usp
[botprimary]
ak47
m4a1
awp
galil
aug
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the item mode plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[items]
;Is item mode enabled?
enabled = 1
;If set to 1, players will drop a pack of goodies when they die.
drop_packs = 1
;Sets the number of armor given by a battery. Default is 15.
battery = 25
;Sets the number of health given by a medkit. Default is 15.
medkit = 25
;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent)
item_time = 20
;Sets how long packs stay on the ground. (Max is 30 seconds)
drop_time = 20
;Remove semicolons to restrict any of the following items
; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...)
[item_restrictions]
longjump
;medkit
;battery
pistolammo
rifleammo
shotammo
smgammo
awpammo
paraammo
fullammo
;armor
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