Quote:
Originally Posted by Reiko1231
Sorry, forgot to mention that map change is required for gnomes to start spawning. It should be working with default "round_start" event because it's generic source engine event (exists in all games).
Answer 1: Will do it in next version.
Answer 2: Will do it in next version.
Answer 3: It should work. Try again with "sm_gnome_hunt_spawn_message" "1" and after map change.
Answer 4: One gnome per round.
But I don't know when I will have time to update this plugin.
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use the plugin and when saving nothing happens, the gnome disappears, even if the map is reset.