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SHUFEN
Senior Member
Join Date: Jun 2014
Location: Japan, Tokyo
Old 08-07-2018 , 07:57   Re: [CS:GO] Precache from mdl & pcf & vmt
Reply With Quote #3

What is difference between ModelsPrecacheParticle and PrecacheGeneric? As capability.
PrecacheGeneric is famous way for all times and there is no problem for CS:GO.
I don't understand why you extract textures path from pcf with decoding binary.
And reason of why re writing to ParticleEffectNames. Effect names are registered automatically when PrecacheGeneric.
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