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Machina "Sound" Block [Solved]
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napalm00
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Join Date: Jun 2011
Location: Italy, sadly
03-27-2012 , 13:14 Re: Machina "Sound" Block.. or alternative?
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5
Change the "playerpenetratecount" int of all player_deaths triggered by a machina to 0 (ofc using the pre hook mode)? Dunno, just tossing ideas
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