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L4D2Noob
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Join Date: Mar 2020
Location: Moscow
Old 05-01-2023 , 07:27   Re: [L4D1 & L4D2] Witch Light (fork)
Reply With Quote #4

Quote:
Originally Posted by Dragokas View Post
Write back with Accelerator log please.
I jumped to conclusions and it seems that this plugin is not related to the issue

Code:
SCRIPT PERF WARNING --- "ScriptMode_Init" ran long at 5.641729ms
Initializing Director's script
Couldn't find any entities named gascans_scavenge, which point_template temp_scavenge_items is specifying.
Couldn't find any entities named brush_scavenge, which point_template temp_scavenge_items is specifying.
prop_wall_breakable has Door model (models/props_doors/shackwall01_dmg04.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_wall_breakable has Door model (models/props_doors/shackwall01_dmg04.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_downtown/metal_door_112_DM01_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_downtown/metal_door_112_DM04_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
Dynamic prop prop_dynamic: no sequence named:idleoff
SCRIPT PERF WARNING --- "ScriptMode_Init" ran long at 5.876109ms
Initializing Director's script
Anniversary Map Fixes: Restart with Launch Option -dev to reveal verbose entity debug dumps.
Anniversary Demo Mode: Run "script_execute z_developer_showupdate" >> "script ShowUpdate()".
SCRIPT PERF WARNING --- "__RunGameEventCallbacks" ran long at 2.225364ms
VSCRIPT: Running anv_versus.nut
SCRIPT PERF WARNING --- "main" ran long at 3.986596ms
VSCRIPT: Running anv_tankwarps.nut
ConVarRef mat_hdr_manual_tonemap_rate doesn't point to an existing ConVar
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Last edited by L4D2Noob; 05-01-2023 at 07:28.
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