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WildCard65
Veteran Member
Join Date: Aug 2013
Location: Canada
Old 06-18-2017 , 20:12   Re: [L4D2] ConnectHook
Reply With Quote #15

Quote:
Originally Posted by Electr000999 View Post
got crash https://crash.limetech.org/zfpc7odufous, sourcemod 1.7, ubuntu 16
That crash is interesting, it's suggesting that somehow handlesys (a global variable internal to SM's logic binary) or ReadHandle (a virtual method of IHandleSys) was replaced by memory inside the extension.
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Last edited by WildCard65; 06-18-2017 at 20:14.
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