Make me in this zombie class , sound for knife,only for this class.Take help from
https://forums.alliedmods.net/showthread.php?t=162726
Code:
#include <amxmodx>
#include <hamsandwich>
#include <basebuilder>
new witch_dmg;
new mp;
new g_zclass14;
new const zclass14_name[] = { "Strong Zombie" }
new const zclass14_info[] = { "\y[\rDamage\y] \yx2" }
new const zclass14_model[] = { "bb_zmstrong" }
new const zclass14_clawmodel[] = { "v_zmstrong" }
const zclass14_health = 4000
const zclass14_speed = 360
const Float:zclass14_gravity = 0.7
const Float:zclass14_knockback = 0.9
const zclass_adminflags = ADMIN_RESERVATION
public plugin_init()
{
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage");
witch_dmg = register_cvar("zp_witch_damage", "2");
mp = get_maxplayers();
}
public plugin_precache()
{
register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
g_zclass14 = zp_register_zombie_class(zclass14_name, zclass14_info, zclass14_model, zclass14_clawmodel, zclass14_health, zclass14_speed, zclass14_gravity,0.0, zclass_adminflags);
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, dmgbits)
{
if(attacker < 1 || attacker > mp)
return HAM_IGNORED;
if(!is_user_alive(attacker)
return HAM_IGNORED;
if(!bb_is_user_zombie(attacker))
return HAM_IGNORED;
if(get_user_weapon(attacker) != CSW_KNIFE)
return HAM_IGNORED;
if(bb_get_user_zombie_class(attacker) != g_zclass14)
return HAM_IGNORED;
SetHamParamFloat(4, damage*get_pcvar_float(witch_dmg));
return HAM_IGNORED;
}