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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 09-12-2009 , 08:46   Re: [L4D] Kick Load Stuckers
Reply With Quote #9

Isnt CloseHandle supposed to just return 'false' if it fails? Meh, ill try another thing right away.

EDIT:
Ive altered the Timer Killer to work with a Timer, which at least for me didnt trigger any Handle errors. Do report back about it

Last edited by AtomicStryker; 09-12-2009 at 08:51.
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