- Doesn't handle multiple train watchers
- Hooks the start event every map change without removing the old hook, so fires the handler more and more each map change.
- Doesn't reset previousProgress correctly, so if it switches to another payload map, the speed will be negative the whole round, resulting in no info.
- Really odd an possibly a glitch in my hacking up of the plugin to debug it, but the hud text may not be appearing for people with wide screen monitors.
- Something's wrong with the control of the timer, as I got errors from CloseHandler for operating on bad timer handles.
Working on fixes for this right now, but I wanted to point out what's currently going wrong.