Thread: DoD Connection
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raphxyz
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Join Date: Oct 2005
Old 07-16-2006 , 06:47   Re: DoD Connection
Reply With Quote #5

Quote:
Originally Posted by GHW_Chronic
However no mod should approve this plugin untill you have converted it to fully engine or fully fakemeta.
It is already fully in fakemeta! Sorry but I had forgotten to remove the module engine which was not necessary.
It is done!

Quote:
Originally Posted by GHW_Chronic
Edit: Also should label this as server management, this doesn't seem to fall under the "fun stuff" category.
It is done!

Quote:
Originally Posted by GHW_Chronic
Edit #2: you can also easily make this multi-modded.
Yes it is true for almost all the options but not for dod_set_body_number(), dod_set_model(), dod_client_spawn() and dod_client_changeteam() and in the futur dod_changeclass().
I do not want of register_event!

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Last edited by raphxyz; 07-16-2006 at 07:03.
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