Quote:
Originally Posted by TooL
Dropped nades to not disappear after the round ends - this is tending to make some maps a nade spam fest after a while.
Also would it be possible to make a cvar to turn of the sounds? We are getting instances where a nade is dropped in a corner or on a slope and the sound loops forever.
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I have the same problem with nades doesn't dissappear after roundends
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