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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 04-14-2015 , 08:38   Re: [ TUT ] WeaponBox entities
Reply With Quote #4

Quote:
I really don't understand why you keep adding orpheu examples. It's not part of base amxmodx (that should be in a separate thread).
With orpheu you can hook the functions that allow you to create, pack weapon/ammo inside an weaponbox. It doesn't matter if it's part of base amxmodx or not IMO. It matter that it can do the job.
I'm not sure to understand your point of view.

Quote:
Anyway, the only correct way to remove a weaponbox it's to call Think immediately.
If CWeaponBox::Kill works fine for game why not in an amxx plugin ? It basically call think, nothing more. Feel free to explain.
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Last edited by HamletEagle; 04-14-2015 at 08:38.
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