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redivcram
Veteran Member
Join Date: Jul 2014
Location: Serbia
Old 02-16-2021 , 11:58   Re: Client Side Metamod
Reply With Quote #58

Quote:
Originally Posted by Scrooge2029 View Post
I thought this mmcl would use the mechanism mm used
1.rename original client.dll as stock_cl.dll
2.rename mmcl.dll as client.dll
3.mmcl.dll(renamed) will be called by launcher
4.mmcl.dll will handle or pass calling to stock_cl.dll, just like what mm does

However, it acts like MetaHook, which is a bit pity for me...
1. Why are you bumping a 10+ year old thread?
2. What are you even talking about?
3. Client-side metamod is not valid and will never be valid for Steam.
4. Just forget about modifying client-side properties, It's impossible and will forever stay that way.
5. If you deny 3 and 4, you've got two options:
- Make your server steam-only and forget about client modifications.
- Enjoy your and other naive clients' VAC bans (if they're legit clients of-course).
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