Thread: [ANY] Poof
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blackalegator
Member
Join Date: Jan 2010
Old 06-30-2011 , 10:51   Re: [L4D2] Poof
Reply With Quote #7

Quote:
Originally Posted by Silvers View Post
You dont need to change the players name, SDKHooks blocks the players model completely, youre just doing it wrong.
Well Ill show you what Ive tried to do with SDKhooks:

PHP Code:
SDKHook(clientSDKHook_SetTransmitHook_SetTransmit);

public 
Action:Hook_SetTransmit(cliententity)
{
    return 
Plugin_Handled;

This made invisible player to stuck. He wasnt able to move, shoot or do whatsoever
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