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backwards
AlliedModders Donor
Join Date: Feb 2014
Location: USA
Old 02-09-2022 , 20:42   Re: [L4D2]Server Crash, Accelerator log
Reply With Quote #2

From looking at the stack.txt file, it appears to crash inside the function.
PHP Code:
CTerrorPlayer::OnTakeDamageInternal(CTakeDamageInfo &) 
The register ECX is a null pointer which leads to the crash from accessing memory at location 0x0.

Look for plugins that call
PHP Code:
SDKHooks_TakeDamage 
or hook it. I can see your last plugin on the list
PHP Code:
91 "[L4D2] Gnome and Cola Shove Damage" (1.0.9by Mart 
calls SDKHooks_TakeDamage. I would start by unloading plugins that manipulate or cause damage to occur until you have no more crashes.
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