Quote:
Originally Posted by Bugrahan96
I liked your subplugin but the thing is you can also freeze players by using tfconds too.
Here's the code;
Code:
"abilityX"
{
"name" "rage_tfcondition"
"arg1" "28 ; 10"
"arg2" "87 ; 10" // Player Conditions (TFCond ; Duration)
"arg3" "9999" // Distance
"plugin_name" "ff2_tfcond"
}
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Oh ok !!! But I’m working on a version that blocks projectiles and buildings, the update will come out in a few weeks.