Hi @Silvers, many thanks for this great plugin, the movement is way smother than other similar plugins
However, in the latest version (1.9) there's a small but confusing bug
I've taken a quick look at the code and found the cause
original code:
Code:
line 205: g_iCvarType = g_hCvarBots.IntValue;
line 206: g_iCvarBots = g_hCvarType.IntValue;
so, "l4d_infected_movement_bots" does affect human players
Should be:
Code:
line 205: g_iCvarType = g_hCvarType.IntValue;
line 206: g_iCvarBots = g_hCvarBots.IntValue;