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[L4D2] Weapon Remove
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Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
01-26-2023 , 11:32 Re: [L4D2] Weapon Remove
#
30
Quote:
Originally Posted by
little_froy
that's for FindEntityByClassname(), not for the loop.
This is for finding the first entity whose classname starts with "
weapon_
" (
and to compare how much its index is greater than MaxClients
).
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