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Erox902
Veteran Member
Join Date: Jun 2009
Location: Never Never Land
Old 08-08-2010 , 19:18   Re: Blockmaker - Adding Blocks (Step-By-Step) UPDATED 7/16/2010!!
Reply With Quote #261

I also tried that but dont understand one single line...
But i checked a lot of bms with delayed and dmg bhops and figured it out ... u'll have to add the block under pnf_touch... like this:

Code:
else if (blockType == BM_BHOP || blockType == BM_BHOP_NOSLOW || blockType == BM_BHOP_NOFALLDMG || blockType == BM_BHOP_DMG)
						{
							//set bhop block to be SOLID_NOT after 0.1 seconds
							set_task(0.1, "taskSolidNot", TASK_BHOPSOLIDNOT + ent);
and then just use the normal damage action
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