Quote:
Originally Posted by SoulWeaver16
Is there a way to flip player models? Including skeleton, etc, I'm not talking about v_models, I'm talking about animations
I've tried using the gflip tool, but it breaks the hitboxes outright and the "blend" sub-animations are backwards.
I only want the animations of the arms to remain with the left hand
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use ms3d select the joint, click in rotate, below u will see X Y Z, set the values and rotate