Quote:
Originally Posted by wrecked_
I'd suggest hard coding it and closing the source to a small file that would specify the key and maybe force the symbol, but that would be just another reason to unapprove it, due to the closed-source. Perhaps permission from a moderator would suffice?
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It would, but at the same time, breaking a global rule of keeping the file opened source, will trigger other users to do something similar, when coding a plugin like SteamID Replacer.
In the end, a new topic like this will spark for almost every plugin that will change something that may be valuable data.
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