Quote:
Originally Posted by killer999
skype id but he rarely appears online btw why you need the nrs_main source code ?
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I wanted to port the NRS mod to Half-Life 1. Of course there are ways in which you can create advanced NPCs, but it requires too much code. For example, the source code for the boss "Mad Machine" by Dias contains 1250 lines of code. NRS allows you to create something like that with much less effort. Porting this plugin would not be a big problem: almost all parts of this plugin module do not require the cstrike module, so they can be used unchanged. But nrs_main just requires cstrike, so I'm looking for its sources.