View Single Post
93SHADoW
AlliedModders Donor
Join Date: Jul 2014
Location: Houston, TX
Old 12-27-2018 , 18:29   Re: Freak Fortress 2 1.10.14 Released
Reply With Quote #2981

Quote:
Originally Posted by Transit Of Venus View Post
It's hard to give you a reply to this, because HP is based on how many people are in the server. For me I just make the HP lower if the boss is OP or higher if not. e.g. (((600+n)*n)^1.03)
FF2 supports static health values in addition to dynamic health values.
__________________
93SHADoW is offline
Send a message via AIM to 93SHADoW Send a message via Skype™ to 93SHADoW