Quote:
Originally Posted by Marttt
May have but I don't know how to do it.
I already searched in the forum, seems not that easy (without detouring/extension/gamedata).
If someone is able to do it, I can include it in the plugin as a cvar.
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maybe try changing the players collision group when pouring.
SetEntProp(client, Prop_Data, "m_CollisionGroup", 2); //Debris
SetEntProp(client, Prop_Data, "m_CollisionGroup", 5); //Player
Set it to 2 while pouring, then back to 5 for normal collision. May have to set it on the players colliding as well, so the pourer and anyone nearby wanting to pour. Haven't really messed with collision groups on players in l4d though, it may not work.