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[L4D/L4D2] Self-Help (Reloaded) | 0.3 : October 11, 2019 |
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ReCreator
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Join Date: Nov 2017
Location: Ukraine,Kyiv
04-28-2019 , 06:48 Re: [L4D/L4D2] Self-Help (Reloaded) | 0.15 : February 23, 2019 |
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100% solution of the sound problem:
Disable music_manager cvar on player_incapacitated_start and enable on player_incapacitated.
So you just disable those sound at all. Still looking for such solution for event player_ledge_grab...
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Sorry for my pure English...
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