Quote:
Originally Posted by Mish0UUU
Change this line in engine.csgo.txt gamedata it work for linux.
|
As you can see in engine.csgo.txt there is no setclient....
Code:
"Games"
{
/* CGlobalEntityList */
"#default"
{
"Addresses"
{
"EntInfosPtr"
{
"windows"
{
"signature" "EntInfosFinder"
"read" "19"
}
}
}
"Offsets"
{
"EntInfo"
{
"linux" "4"
}
/* Offset into LevelShutdown */
"gEntList"
{
"linux" "13"
}
}
"Signatures"
{
// This is not unique, but all matches have what we need. Found from FindEntityByClassname.
"EntInfosFinder"
{
"library" "server"
"windows" "\xEB\x15\x0F\xB7\xC0\x8D\x34\x40\x8B\x34\x2A\x2A\x2A\x2A\x2A\xEB\x06\x8B\x35"
}
"LevelShutdown"
{
"library" "server"
"linux" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
}
}
}
}
__________________