Code:
public map_announcer(id) {
new map[32]
get_mapname(map,31)
client_printc(id, "^4[AMXX] ^1You are playing in map: ^4%s",map)
return;
}
=>>>>
Code:
new roundnumber;
public map_announcer() {
roundnumber++;
new map[64];
new players;
new maxplayers;
new timeleft;
get_mapname(map, 63);
players = get_playersnum(1);
maxplayers = get_maxplayers();
timeleft = (get_timeleft() / 60);
for (new id = 1; id <= get_maxplayers(); id++) {
if (!is_user_connected(id)) {
continue;
}
client_printc(id, "^4[AMXX] ^1You are playing on map: ^4%s", map);
client_printc(id, "^4[AMXX] ^1Number of players: ^4%i/%i", players, maxplayers);
client_printc(id, "^4[AMXX] ^1Round number: ^4%i", roundnumber);
client_printc(id, "^4[AMXX] ^1Timeleft: ^4%i", timeleft);
}
}
--Edited!
--Edited again!
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