PHP Code:
SM_HUDMSG_TextParamsEx(
0, // CLIENT 0 = ALL
5, // Channel
Float:{0.15, 0.02}, //pos
{255, 255, 0, 255}, //Color1
{255, 255, 0, 255}, //Color2
2.0, //float Holdtime
0, //EFFECT
1.0, //fxTime
0.0, //fadeIn
0.0, //fadeOut
"TEXT MSG");
void SM_HUDMSG_TextParamsEx(int iClient = 0, int iChannel = 5, float fPosition[2] = {-1.0,-1.0}, int iColor1[4] = {255, 128, 255, 255}, int iColor2[4] = {255, 0, 241, 255}, float fholdtime = 1.0,int iEffect = 1, float fxTime = 0.2, float fadeIn = 0.2, float fFadeOutTime = 5.0, const char[] szText)
{
SetHudTextParamsEx(
fPosition[0], //float x
fPosition[1], //float y,
fholdtime, //float holdTime
iColor1, //int color1[4]
iColor2, //int color2[4]
iEffect, //int effect
fxTime, //float fxTime
fadeIn, //float fadeIn
fFadeOutTime);//float fadeOut
if(iClient != 0)
{
ShowHudText(iClient, iChannel, szText);
}
else
{
for (int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i))
{
ShowHudText(i, iChannel, szText);
}
}
}
}