According to the command
director_print_player_counts we get the following information:
Code:
] director_print_player_counts
1 transitioning survivors
8 connected survivors
0 transitioning infected
0 connected infected
How to check the player that he is transition survivor? No IsClientInGame or InClientConnected. It is through GetEntProp(client, Prop_Send/Data, "
???") or any other means?