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get player weapons before round end?
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sdz
Senior Member
Join Date: Feb 2012
03-02-2017 , 09:16 Re: get player weapons before round end?
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Make char/string array of clients and store their weapons: char g_sWeapons[MAXPLAYERS + 1][32];
Loop through all clients and store weapons in that variable: for(int i = 1; i <= MaxClients; i++)
Do whatever you want with that information
sdz
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