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sdz
Senior Member
Join Date: Feb 2012
Old 03-02-2017 , 09:16   Re: get player weapons before round end?
Reply With Quote #2

  • Make char/string array of clients and store their weapons: char g_sWeapons[MAXPLAYERS + 1][32];
  • Loop through all clients and store weapons in that variable: for(int i = 1; i <= MaxClients; i++)
  • Do whatever you want with that information
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