Quote:
Originally Posted by TnTSCS
Plugins Updated to 1.6:
Version 1.6
- Fixed possible bug where player could retain cash across map changes.
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Hi TnTSCS,
Thx for this plugin.
I still had the issue mentionned above, even after the update. By changing OnMapStart to OnConfigsExecuted, it seems to have fixed it (tested twice so far).
I think that OnMapStart, all clients are not in game yet...
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