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[L4D & L4D2] Special Infected Immunities (v1.1, 09-10-2018)
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Psyk0tik
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Join Date: May 2012
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05-14-2022 , 04:01 Re: [L4D & L4D2] Special Infected Immunities (v1.1, 09-10-2018)
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Originally Posted by
Toranks
Is there any plugins that nerf (but not nullifies) melee damage on specials? So I cant kill any special except tanks and witches with only 1 or 2 melee hits when specials have high HP with z_charger_health 1500 for example
EDIT: Doesn't work, still become inmune...
EDIT2: It seems to be related to the float value, which doesn't apply to melee. The plugin seems to exist, but I can't find it.
https://forums.alliedmods.net/showthread.php?t=236898
EDIT3: Finally, I find a plugin that does the work
https://forums.alliedmods.net/showthread.php?t=154366
Yeah, setting the value for "damage" does not matter because of the line after that which is "return Plugin_Handled". Whenever you return "Plugin_Handled" in a damage hook, the damage is blocked.
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