Thread: [TF2] Set Class
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 10-26-2010 , 13:11   Re: TF2 Setclass
Reply With Quote #3

Use this to force a player to select a weapon after you regenerate them

new weapon = GetPlayerWeaponSlot(client, 1);
SetEntPropEnt(client, Prop_Send, "m_hActiveWeapon", weapon);
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