Good Idea, but I could give a few suggestions:
Quote:
Originally Posted by tair
sm_gs_molotov - Enable it if running the plugin on CS:GO (def - 1)
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You can do a little workaround by detecting the used gamefolder and enable/disable it then.
Also "GivePlayerItem(client, "weapon_flashbang");" try to get the value how many flashbangs are allowed on the server(csgo only, I dont know that CVar right now) and give the amount then.
And maybe add cvars wich grenades should be given.
These are just suggestions, you don't need to do it^^