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Celena Luna
Veteran Member
Join Date: Aug 2013
Location: Nagazora
Old 06-10-2021 , 02:54   Re: SetViewEntityBody 2
Reply With Quote #26

Quote:
Originally Posted by SoulWeaver16 View Post
Can the range from "0 and 1" be changed to "0 to 9"?
Is that, I am preparing the CS 1.6 models with submodel of each class
I know it's hard, but you could use the joinclass 1-5 command to define the individual parameter, or use like CS Xtreme, which has a nst_player.ini file

Which better defines the submodel that each player will use, and it works well as a spectator, etc.
It is possible with this plugin with some edit (I tried and it work) but unless you only want it for normal weapon only, I wouldn't recommend using this plugin since it WILL break a lot of weapon plugins, specially those write by Dias.
You need to learn how to make the weapon and have to edit a lot to make it work again.

CS Xtreme used NST Weapon system which is super old at this point and a lot have changed in the core of CS 1.6 so that way will bug on newer CS version.

P/S: NST doesn't use joinclass 1-5 to change hand/model, they just change after player spawn.
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Last edited by Celena Luna; 06-10-2021 at 02:55.
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