Quote:
Originally Posted by fysiks
Afaik, it's similar to when you use "setinfo _pw "mypassword"" on your client except for the server. I use it in Polymorph to retain the number of maps played on one MOD. The biggest difference I think is going to be the longevity of the info. When you stop the server all info is lost. With nVault you can retain the info through a stop/start cycle. In Polymorph, I did not want to retain the info.
get_localinfo() and set_localinfo().
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Ah, well in that case then I feel that nVault is the more suitable choice for the task at hand.
If the server stops, there is no reason the admins should need to reconfigure the settings to the way they need once the server starts up again.
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